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Spellbreak switch review
Spellbreak switch review













spellbreak switch review
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You cant think about using most combos or how to duel another wizard when there’s six of them slinging every elemental spell around. There is so much going on that a lot of the strategy goes out the window. When two squads of three wizards meet in battle, it becomes pure elemental chaos with spells of every type flying in every direction. There are only six gauntlets, and every player ends up with two. The elemental spell system, high octane movement, and fast pace keep Spellbreak interesting and fun, but I can’t help but feel that its true potential isn’t realized in squads. Wizards aren’t killed in Spellbreak, they are exiled. However, an enemy can stop and take time to exile you, sort of like an execution but much less violent. If a player goes down, they become a floating orb and can be revived by teammates. All of which can help define every encounter you have with other players. Runes grant you additional powers, it might be abilities such as flight, invisibility, or teleportation. It’s further augmented by Runes you can pick up. Winning a duel with another wizard takes more than just good aim, but an understanding of the elements and how to use them. The elemental system in Spellbreak adds a lot of skill and strategy that other battle royals lack, especially combined with the high vertical movement. Yet it also recharges quickly enough that it doesn’t become a grievance. It makes you manage a balance between your movement and spell-slinging while encouraging well-placed spells rather than spam. You need to jump and levitate around to dodge attacks, but being sloppy about it will result in being unable to cast a spell in a pivotal moment. One of the keys to doing well in combat is managing your mana bar. It recharges quickly, but every spell you cast drains it as does levitating around. If a Pyromancer casts a wall of flame, you can blow it out with wind. That ice trail I mentioned can burst into steam with fire, or be electrified as it melts. A toxic cloud from the Toxicologist gauntlet can be exploded by fire, electrified by lighting, or frozen solid by ice.Ī whirlwind created by a Tempest gauntlet can toss aside giant boulders thrown by a Stone Shaper, but it can also sweep up fire and gas, turning it into a deadlier tornado. Your spells can combine with other spells of any source, and there is a lot of combinations in the game. I’d be lying if I said some spells don’t mimic guns in some way, but its how the elements interact that is a real game-changer.

spellbreak switch review

If you pick up a Frostborn gauntlet as your secondary, you wouldn’t get that effect. Classes can have additional spell effects when chosen as a primary. Your frost shard attack leaves a frozen trail behind it, allowing you and your team to skate across it quickly. For example, if you choose Frostborn as your class. Your choice of primary does matter though, you level up as you play, and your primary gauntlet starts with, and acquires some extra boons. You can, however, loot and acquire a secondary gauntlet of a different type.

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Before each match, you choose from one of six classes, your choice dictates which primary gauntlet you start the round with.Įach gauntlet features two spell attacks, you can’t get rid of your primary gauntlet during a round, though you can upgrade it. While Spellbreak features some familiar trappings of the genre, it’s spell system really sets it apart. (Solos are supposed to go live on September 7th, today!) Interestingly, Spellbreak is cross-play on all platforms, though you can disable the feature if you wish. While I reviewed the game, it only featured squads of three, but duos and solos are coming soon. Six gauntlets, each with two spells that can be mixed and matched with other gauntlets in game. You fight by casting a variety of elemental spells that have various interactions with each other, making for some really interesting situations. You are in and out of games quickly, and the signature enclosing circle of doom boxes players in at a steady pace. Spellbreak is a much faster paced Battle Royal than most. You super jump, fly, and teleport while looting magical gear and casting spells. Instead of running around looting guns for an hour.

spellbreak switch review

Spellbreak puts a pretty unique spin on the battle royal genre. Joseph Pugh conducted this review on a standard PlayStation 4 console.

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Spellbreak is a free to play battle royal game available on the Epic Store, PlayStation 4, Xbox One, and Nintendo Switch.















Spellbreak switch review